![]() ![]() Full Tech Tree determines whether each civilization maintains a unique bonus or gains the benefits of all technologies and units.Turbo Mode speeds up the production of units, resource gathering, building, and other aspects of the match.Allow Cheats determines whether cheat codes can be used during the match.Lock Speed determines whether players can change the match speed after the match begins.Handicap determines the level of handicapping for each player according to a percentage multiplier.Shared Exploration determines whether allies benefit from a shared line of sight.Team Positions uses the player color to determine a player’s position on the map.Team Together determines whether teammates are adjacent to each other or randomly placed on the map.Lock Teams prevents players from changing teams after the match starts.Time (PC only) sets a maximum time limit for the match, after which time the score determines the winner.Victory determines the victory condition that must be achieved to win the match.Treaty Length prevents players from attacking each other for a set amount of time at the start of the match.Ending Age determines the maximum age to which players can progress during the match.Starting Age sets the age in which the match starts for all players.Reveal Map changes how much of the map is revealed at the start of the match.Game Speed determines the how fast units move and match time elapses.(Note that higher numbers may have an adverse impact on game performance.) Population determines the maximum number of units each player can create at any given time.Resources determines the amount of wood, food, stone, and gold in each player’s stockpile when the match begins.AI Difficulty sets the skill level of computer-controlled opponents.Map Size determines the distance between players at the start of the match.Location (PC only) lets you choose the layout of resources, land, and water for the map you play.Map Style determines the type of map on which you play.This also determines what other settings are available for you to choose. Game Mode determines what type of scenario you want to play as a multiplayer match.You can now set additional settings for your match while you wait for players to join:.Click the Create Lobby button again to finish creating your lobby.Data Mod (available after creating lobby on Xbox) determines which mods (if any) you want to play with.Server/Region determines the region where your match will be hosted.Spectator Delay determines how long spectators must wait before they can view your match.Hide Civilizations will hide player civilization choices until the match begins.Allow Spectators determines whether you will allow anyone to watch your match as you play.Set Password requires anyone entering your lobby to know the password.Co-Op Campaign can be selected to play a co-op campaign with another person.Players determines how many human or AI opponents you want to play with.Visibility determines who can see your lobby in the Lobby Browser.Lobby Type determines if it is unranked or ranked.Name your lobby and then set the settings for your lobby:. ![]() Then choose Host Game, where you can create your own match with the options below: As soon as you launch Age of Empires II: Definitive Edition, click the Multiplayer icon on the left of the home screen. ![]()
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